In the first devblog I wrote about what I did few days before I wrote the post. Now that I changed the old “hotbar” system to “hands” system, few other changes have been considered and made.
Tag: unity
ChaseDown — Devblog 1
I don’t know how this works, and took me about 1186 commit changes to write first devblog. I’ll just try to describe current state of the game overall.
Continue reading “ChaseDown — Devblog 1”
T1: AssetBundles (Unity) – Part 1
AssetBundles are just great. Continue reading “T1: AssetBundles (Unity) – Part 1”