
In the first devblog I wrote about what I did few days before I wrote the post. Now that I changed the old “hotbar” system to “hands” system, few other changes have been considered and made.

In the first devblog I wrote about what I did few days before I wrote the post. Now that I changed the old “hotbar” system to “hands” system, few other changes have been considered and made.

I don’t know how this works, and took me about 1186 commit changes to write first devblog. I’ll just try to describe current state of the game overall.
AssetBundles are just great. Continue reading “T1: AssetBundles (Unity) – Part 1”