The game can be and must be annoying. The levels are made to have easter eggs and surprises in them, along with annoying falls and heavy jumps.
Music & Sound
Along with the gameplay, there’s also a royality-free track on the background and few sound effects.
I’m using the sound system I wrote for ChaseDown, which is easy to use, sustains ambience and 3D surround movement.
I implemented my localization system, so the game already has 29 + English (United Kingdom) translated languages. Using my automated (Google) Translator. But the translations can still be updated by you, so check out my OneSky page. I self wrote all the translations for English, German and Romanian.
The UI is quite simple, but has a decent minimalistic look.
The settings are quite few, but enough. I feel there’s no need.
Level picker is also simple, but lists everything needed.
The in-game UI.